Team Basketball part of Open Saturdays (TGI) with Harmony in Mountain View

I joined Harmony Protocol last year to work on application layer development with a focus on NFTs and collectibles. I was impressed by an older, more mature and predominantly immigrant executive team, complimented by young, eager developers either working while in school or already with a few years of big tech experience. With so many backgrounds from the bay area and big tech there’s no shortage of expertise. I was equally impressed by the time invested by the team in learning how to lead better, communicate better and create a better culture. I am happy to share my vision for 2020 with Harmony and what I know will be a tremendous growth experience and opportunity for myself.

Why Collectibles?

Blockchains enable digital ownership and scarcity.

I have a background in the space. Proposed the Crypto Composables ERC-998 standard and have written several blog posts on Token Engineering, NFTs and composability.

Collecting and trading valuable goods is a human tradition. With online life, reputation and status becoming core to daily life, scarce digital goods are set to thrive.

Harmony is focusing on supporting videogame economies with true digital ownership and scarcity in 2020. This is a well validated market supported by existing user behaviors.

Why Non-Fungible Tokens?

Non-Fungible tokens provide serialization, provenance and ownership of digital goods.

Today, game data and content are locked inside each game; e.g. a player cannot display items, scores and achievements across the internet. Players must trust the game publishers. Open source developers cannot extend their favorite game content.

Harmony focuses on tokenizing game content so players can truly own, trade and trust their assets. Open source developers can extend game content functionality, lifetime and value.

Why Harmony?

Harmony is fast, secure, scalable and decentralized. The team is rapidly onboarding stakers and expanding the community.

In the short term, speed and scale enable Harmony to onboard partners with more assets and demanding user numbers than competing blockchains.

The long-term value of game economies living on Harmony is decentralization. This allows communities of developers, outside the original game studio, to extend the lifetime and value of game content.

Just because he’s cute 😍

How on Community?

The team I’ll be building is focused on easy to use tools, an open developer ecosystem and customer obsession with our launch partners.

We develop smart contracts and example Dapps for launching tokens used in games. We document, provide support and encourage contribution from open source developers. Early launch partners receive our highest level of support right now. Our partners are large, having millions of players in existing titles.

Once external developers see the depth of tokens issued on Harmony, they will create marketplaces for trading and liquidity.

How on Values?

We are an open community of / for users and developers. Harmony is radically transparent and clear on fairness and decentralization efforts. Community success is our success.


5M NFTs sold, 500k NFT trades, $50M of NFT value on chain.

2 partner launches, 20 community launches, 5 wallets w/ ERC20/721/1155 support.

20 community DEXs or games, dapp NFT API, one click launch NFT game economies.

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Reading List


  • Brand — The Ethereum ecosystem has a strong developer network, tutorials, resources and many questions have been “asked and answered”.
  • Security — Harmony as a blockchain is (1) new and (2) quite inexpensive. Inexpensive works against us for security, since we do not provide a high economic upper bound of network locked / staked security, i.e. a 51% attack might be possible. However, outsourcing the backend security in exchange for network fees of issuing and transferring digital assets may appeal to many developers.
  • Open — With smart contracts, the rules of the game are provable, unchangeable and baked in at launch. Some companies won’t see the economic value in not being able to control their game economy once launched. Other issues, such as controlling brand or IP could become blockers.